Show HN: Modern Reimplementation of the Speck Molecule Renderer
25 points by vlad_angelov 5 days ago | 4 comments
flobosg 9 hours ago
Nice! I’ve been meaning to do something similar with David Goodsell’s Illustrate (https://github.com/ccsb-scripps/Illustrate) but sadly haven’t progressed much.
replyvlad_angelov 6 hours ago
Thanks!
replyzokier 10 hours ago
Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering from speck/modernspeck seems kinda splotchy, and that should be avoidable?
replyvlad_angelov 6 hours ago
It should be avoidable even with the current approach based on impostors. The splotchy look seems related to how the AO is computed.
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