Show HN: Modern Reimplementation of the Speck Molecule Renderer
25 points by vlad_angelov 5 days ago | 4 comments

flobosg 9 hours ago
Nice! I’ve been meaning to do something similar with David Goodsell’s Illustrate (https://github.com/ccsb-scripps/Illustrate) but sadly haven’t progressed much.
reply
vlad_angelov 6 hours ago
Thanks!
reply
zokier 10 hours ago
Shouldn't raymarched sdfs be perfect for this? Simple primitive based geometry (spheres, cylinders) with no textures. I'm just wondering because the rendering from speck/modernspeck seems kinda splotchy, and that should be avoidable?
reply
vlad_angelov 6 hours ago
It should be avoidable even with the current approach based on impostors. The splotchy look seems related to how the AO is computed.
reply