Perhaps we will have a "Beijing regulatory effect" positively impacting the world like the Bruxelles and California ones.
Similar thing with batteries on airplanes, tube trains, ferries and underground garages. China cares about fire hazard, other countries care about ideology.
Dieter Rams is the only UX/UI designer, who became famous - outside of Germany. Hartmut Esslinger kind of popularized DR, what an irony, that two Germans made history, but of course not in Germany and even in Germany DR wasn't well known. Braun was a brand and statement, but because the devices were and still are extremely convenient. Braun never put design or beauty in the spotlight - it wasn't recognized as such and therefore not of value to capitalize on.
VW? "No one needs Apple Car or Android. We are the world wide Nr. 1 in car business, what does a computer company know about cars? hahaha"
Hubris, resulted into a failed attempt to build in 2 years a complete Car OS. It was so bad, I was mocked back then, because I bet against it.
I am the only one who successfully build a No Code platform in financial services that became such a hit internally, that it became the standard. dbCORE is its name.
Very long story, but design by committee is the norm in Germany, and since outsourcing is the way to go, vendors sell changes all the time otherwise they lose the customer.
Value chains like Apple or Google are inconceivable and no one in Business has a background in CS.
Porsche 997-2 had the best UX/UI there was. Fantastic blend of nobs and touchscreen. It blew my mind, really. This was 2008. The iPhone came to light 2007!
Really, highly impressive, extremely functional and almost no friction at all. 90% was top.
And to the haters: Show me any company or product from Germany in IT that is Top 100 globally. Only SAP is or has been featured somewhere below the bottom. And I gurantee you, no one fell in love with its UX/UI...
VW was supporting CarPlay from launch and the VW MEB dash was on all pro material of Apple for ages.
I have no idea what you are talking about. I think all recent VW cars (since 2018) support Apple CarPlay and Android Auto. CarPlay works great with our VW ID.3.
Also, since a refresh a few years ago, the in-car system has had great UX/UI. We are perfectly happy with it and this is after almost two decades of iOS + having tried the systems of various different cars (including NIO).
We do not have anything to complain about, except more physical buttons would be nice, but the latest generation is bringing them back (e.g. the new ID.3 NEO). We are considering upgrading to the ID.3 NEO soon (or maybe Hyundai).
It's the same old story about how hardware companies can't do software UX, except extra amplified because of the strong emphasis on hierarchy, formal degrees and processes.
1. Put them always in the same place. Especially the "back" or "exit" button!
2. Each button should do one thing, not switch between 3 or more modes that you should look to understand which one you've just activated. Negative example: one button to cycle from cuise control, to drive assist, to speed limit, and back to off.
3. The area where a tap is interpreted as a button press should not also be where a swipe is recognized. In moving vehicles it is too easy for your finger to swing just an inch before touching the screen.
4. The active area of a virtual button must be large, larger than the icon it displays, so large that you shouldn't be distracted from driving just to aim at it!
IMO luxury manufacturers like MB and BMW tried to squeeze larger screens, more of them and there was not enough space to put those screens, buttins and vents. Some luxuty brands make vents supper slim.
Remember you have the stupid stuff that Tesla pushed hard during the peak Elon reality distortion field time. I regularly are in a Toyota, BMW and Honda, and all of these have well thought out touch/knob implementations.
Many of these German car companies are following what sells well in Chinese markets, more and more screens. IMO, nothing beats the feeling and assurance of tactile buttons/toggles/knobs.
I would have imagined that car infotainment controls would be a small fraction of the BOM, so I've been wondering if it's not really a cost thing. Sort of like small phones or 3D TVs from the early 2000's.
Source - I work in an OEM.
I really struggle to understand what's so damned difficult about this. They've admitted touchscreens annoy the hell out of drivers and capacitive touch buttons are even worse. Is it really going to take yet another lifecycle before they actually do something about it?
I am a big believer in keeping "product people" away from UI design for dangerous machinery.
The eyes and the attention of the driver should be on the road. All the audio visual noise from the car is just plain dangerous. I don't want my car to draw my attention to itself for anything less than a critical engine/tyre pressure failures. I do not want beeps on anything else distracting me while I am driving.
My Volvo will, for instance, flash the same type of visual alert when fuel level is low (permanent "do you want to navigate to a fuel station" modal window obscuring navigation, speedometer and so on) -- as when it encounters a serious engine malfunction. It will steal a bit of my attention when it pops up. One of those days, someone will have an accident because of this moronic design, its statistically certain.
Same with wipers fluid level low. I need to click on the button to hide the message.
It will on occasion beep very loud when it thinks I am not braking hard enough. The map in the google android car navi rotates when i am just trying to pan. When I want to select an alternative route I need to very precisely touch a very small area on the screen, and more often than not instead of selecting the alternative route it will actually rotate the map.
It is clear to me that either the people designing car UIs are staying away from those cars, or are just incompetent. (Or, I guess, both).