Basically, I am never confident I am editing OSM correctly. Am I supposed to manually draw out sidewalks, or tag the road as having a sidewalk? After adding sidewalks in my area, StreetComplete is now asking me if roads have sidewalks, which I clearly see on the map. Reminds me of editing the various Wiki pages. There's several ways of documenting something, only one way is correct, and it's undocumented.
edit: after playing with StreetComplete more, I noticed you can mark sidewalks as displayed separately. This is tagged as "sidewalk:both=separate" on the road. Whether this is the right way to do things I do not know
Incidentally, I think for crossings StreetComplete now only asks about the actual crossing nodes, so no more duplicate quests.
It's very intuitive and makes you learn just how detailed and specific map data can be. Can't say much about missing features since I don't event know what can be done.
Recommended experience, it's like playing Pokemon Go without the evil part :)
Maybe I am misunderstanding the summary, but it says: "If you publicly use any adapted version of this database, or works produced from an adapted database, you must also offer that adapted database under the ODbL." <https://opendatacommons.org/licenses/odbl/summary/>
If only. Maps are still super broken around where I live. I personally mapped everything in OSM (which thankfully is used by most third party services these days) a couple years ago, but Maps is still people's primary source for routing and traffic related stuff.
It gives hope that Google/ESRI won't always be the dominant mapping platform, however OSM is still missing a lot of local businesses which the delivery platforms don't need as urgently as house numbers so there's less focus there.
It's easy to blame Google, but then again they kept a record of what they did and you can see it for yourself.
Likely you can report such occasions to local authorities via online form. Of course every city/county would have their own.
Someone apparently decided it needed to be "more modern", making it nearly unusable for quick reports like traffic light problems while I was stopped at the light. Every page was a separate request to a server, slow JS, etc.
They've since improved the flow and performance, but it still asks me for contact information before I can submit it. Fortunately they haven't started server-side validations yet, so I can still submit bogus info.
Just let me tell you your traffic light is out! Why is this so hard?
https://hackaday.com/2020/08/21/microsoft-flight-simultors-d...
Is that a new feature? I have over a thousand contributions on StreetComplete (casually using it during walks) and somehow I never noticed that button.
Google Maps does not hold the rights to which opening hours Bob's Bakery keeps. If someone entered them from Bob's Bakery their site onto Maps, you are free to type it off of Maps onto OSM. Legally anyway. OSM themselves still hold the policy you can't, so you should adhere to that.
I wonder if there are any other FOSS apps or websites with gamification that are for a good cause, like StreetComplete.
thats only if you use duolingo exclusively without things like reading news in the language (which is common unfortunately).
its a problem with their specific design using a weird hybrid of spaced repetition with traditional separate lessons. you only learn a couple words for each section but if they decide you know a word they never repeat it again so its easy to forget.
if they made it harder with more open questions and removed combos/perfect lessons to compensate it would be a lot more effective. non linear with multiple paths would also be great, like you decide you want to learn more grammar so you click on that instead of vocab exercises.
the addictive and social pressure parts are the whole point. its giving people motivation to learn and well designed interactive tools are always better than passively reading textbooks [1]. even the ui is made with lots of animation, colors, positive messages to make you feel good every time you get something right.
if streetcomplete added daily progress bars and fireworks every time your edit gets accepted it would probably have a lot more users. ive actually been thinking about making a new anki frontend with this type of addictive ux. that would be more effective and more general than duolingo but lose some of the features like open questions. would need to integrate a llm to fix that.
So, any measure that aims at keeping users engaged (as the duolingo icon for example) should be viewed cautiosly.
Also, specifically with apps with which people provide real data, the more they see it as a game, the more the system will be gamed. When users start to guess, without really confirming it on-site, this leads to outright incorrect data.
What's fine, in my book, is to make the experience more gratifying, more "fun". That's probably what you meant, with firework animation etc.. The progress bars however already fall somewhat in the former category.
By the way, edits are accepted immediately. There is no verification step by the community (just like in wikipedia), all the more important it is that people don't start seeing it as a game first and as a way to contribute to a libre map second.
We show local Wikimedia common pictures, osm tag pictures, og:image pictures of the website if any, Wikipedia article infobox pictures, Panoramax for street-view, and last but not least, any picture dropped by an ATproto place review.
Lots remain to be done, especially building the latter community of reviews.
- https://wiki.openstreetmap.org/wiki/Key:wikimedia_commons
- https://wiki.openstreetmap.org/wiki/Key:panoramax
- https://wiki.openstreetmap.org/wiki/Key:mapillary
Mobile apps can use this data to either give links to them (e.g. CoMaps) or display them in the app (e.g. OsmAnd)
https://wiki.openstreetmap.org/wiki/Panoramax
I use https://mapcomplete.org/ to add images of artworks to OSM objects.
On the flip side, panoramax can be used as an open source StreetView. Different sites for different purposes I suppose
[1] CoMaps – FOSS Offline Maps | https://news.ycombinator.com/item?id=48808928
That being said, I agree with you and would like to see more ways to access the tool!
It brought me back to mapping on OSM.
Wherever you are and need to wait for a minute, there are quests to be solved there.
I recommend SCEE for those who are already familiar with OSM mapping or are in an area where the most common tasks are already covered: https://github.com/Helium314/SCEE
https://github.com/streetcomplete/StreetComplete/issues/5421
My guess is no because of the developer linking too below (and how it's always existed this way for iOS)
I wonder why this needs to be an app at all, instead of web based.
On the walk to our cabin, a little outside of town, I was checking something on OSM, might have been just learning to use it and read it (it has some learning curve when switching from G-maps).
To my surprise, I saw a shortcut/walking path exiting from the road we were walking on. Already used such paths twice that day for a nice shortcut that didn't show up on G-maps. But there was nothing there.
I told my friend that I'd like to check what this strange hacker map is showing. When we looked again, we noticed that there actually was a trail uphill, what at first sight seemed to just be a forested hillside.
As we went up, the trail started to be more evident. We climbed for a couple minutes, went past a cabin with no road leading to it (pretty normal in Norway), and a few more minutes after it we arrived at a semi-top, with a big boulder and a picturesque view out from that viewpoint.
Very cool memory on the last day of the holidays, made possible thanks to somebody marking that trail on OSM.
https://cartes.app/?cat=point-de-vue#13.66/62.56098/7.70188