It uses OpenGL rendering through GLX and EGL, with DMA-BUF texture sharing to pass video frames efficiently to Unity’s renderer.
Only x86_64 is supported at this time. In the future, I will add ARM64 support as well as Vulkan.
For cutscene playback?
I suspect it's a graphics driver issue, or something else
I only managed to figure that out thanks to this[1] reddit comment, which also includes a solution:
Noticed this a while back with 3.0.23. Managed to troubleshoot via debug logs.
Basically the plugin cache goes stale and has to rebuild itself every first launch. No clue why.
To fix: go to C:\Program Files\VideoLAN\VLC (or wherever you installed) with a terminal in administrator mode.
run the command: ./vlc-cache-gen.exe "C:\Program Files\VideoLAN\VLC\plugins"
That will rebuild the plugins.dat file which should fix it.
No windows defender exclusion required.[1]: https://old.reddit.com/r/VLC/comments/1skofwx/vlc_3023_windo...
Video game programming with unity was an absolute nightmare to try and get working with any kind of gitops and or with multiple people working on the same code base a couple of years ago
Wonder if that changed ?
Wrote a proper double-buffering video/audio player in Unity using parts of an ffmpeg wrapper over ten years ago. Seems silly they never did anything similar officially, just used lackluster platform API's.
> Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…)
How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats...
> Any install, any reinstall, any installation on a second device, each and every one slap the dev with a fee. It gets dumber, because that cracked copy of your game on the high seas still incurs a fee when the pirate installs it. You might think we're at peak stupidity. You might think anyone who makes anything with Unity is a "fucking idiot" (the CEO certainly does), but we're not done yet. It's retroactive. (…)
There is also LibRedirect[2] (or PrivacyRedirect, although I for one have no experience with that), a browser extension that automatically redirects reddit.com URLs to your Redlib instance of choice (it also does the same for other platforms, configurable).
[0] https://github.com/redlib-org/redlib
[1] https://github.com/redlib-org/redlib-instances/blob/main/ins...
[2] https://libredirect.manerakai.com/
Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company.
It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.
https://ec.europa.eu/commission/presscorner/detail/en/ip_24_...