Spaceships (Reverse Asteroid)
84 points by zdw 4 days ago | 19 comments

astero1dz 3 minutes ago
Here's another great interpretation of "reverse Asteroids" from the JS13K comp in 2015: https://js13kgames.com/games/behind-asteroids-the-dark-side (Hi greweb!)
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dgently7 2 hours ago
unlike regular asteroids where you can keep track of your ship bc you only have to follow one object around the screen and you control it it seems like the hardest part of this game is finding the ships. esp. when they star to be multiple shapes. it would lightly break the vibe but making the ships a different color would help a lot.
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linsomniac 2 hours ago
I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/
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keyle 32 minutes ago
The silly part is that you end up just looking at the radar and playing regular Asteroid anyway
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BobbyTables2 2 hours ago
That’s really cool! Neat cross of the old tank game with the wireframe graphics and asteroids!
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vibrio 2 hours ago
Batttlezone was the tank game.
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senectus1 12 minutes ago
man, I loved that game.
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natnatenathan 2 hours ago
it's beautiful, well done!
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senectus1 5 minutes ago
oh i really like this idea. very cool
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fercircularbuf 2 hours ago
Nice. This makes me want to play a number of games as the bad guy.
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dgently7 2 hours ago
agree there are probably a bunch that would be fun. packman, play as a ghost and need to multi task to get all the ghosts in a spot to trap pacman

donkey kong, play as donkey and try to time barrel throws to hit mario

galaga, play as the fleet, control left right of the whole fleet and have the 3-4 different "attacks" you could send out.

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itomato 2 hours ago
Mr. Don’t? “Centimpede”
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Morromist 2 hours ago
Its a fun game! The only thing I would add is the ability to see the players cry and lose their quarters after you smash their ship.
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jasonjmcghee 2 hours ago
Fun twist on the game!

I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.

Is there difficulty ramp later on?

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baruz 2 hours ago
The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.
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baruz 2 hours ago
Around wave ten, I think the ships can teleport.
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Brian_K_White 2 hours ago
yes
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jmspring 2 hours ago
Nicely done. Took a minute to figure out.
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andsoitis 2 hours ago
Feature request: support LRUD.
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