How to scale intent, quality, and artistry with AI [video]
31 points by simonjgreen 14 hours ago | 8 comments
simonjgreen 14 hours ago
Just stumbled on this on YouTube and was compelled to share. This is the best (relatively) short form piece I’ve seen on avoiding AI slop while simultaneously embracing the gifts of AI
replydevindotcom 2 hours ago
With the caveat that I have not watched the video, the title itself rubs me the wrong way. Intent, quality, and artistry as I understand them are not things intended to "scale." You would not, for instance, as a musician, think "I made an album, yes. But how do I scale up to ten or a hundred albums?" You may well think "How can I scale my audience," but that is a different question entirely and not a matter of intent, quality, or artistry. Scaling art is, to me, a wrongheaded notion to begin with.
replylayer8 4 minutes ago
I’m not sure what “scaling” is even supposed to mean here. The video’s thumbnail and description advocate against “zombie UI” (whatever that means as well — probably the typical AI slop-style UI). The pressing issue is that there is a dearth of good (great) UI, scaling or not, and that was already the case in the years before the use of LLMs. We need more instances of really good UI before we can talk about scaling.
replycharlesabarnes 2 hours ago
Honestly I think I disagree. If you take photography as an art for example, the "scale" was pretty technology constrained for a long while.
replycloogshicer 3 hours ago
[flagged]
replympalczewski 3 hours ago
instead, human slop with that ted talk format.
replyall for the following. 1. give a shit. 2. build a system and codify it 3. review iterate and recreate 4. be creative