Game of Life – But Multiplayer, Hypermedia and Python
22 points by bobowski 2 days ago | 9 comments

io84 2 hours ago
Nice. The five-tile paint cursor is an excellent design choice, much easier than the single-tile default you get on apps like Golly etc.

What’s the Hypermedia reference? On mobile your About button is unclickable.

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bobowski 2 hours ago
App is written in Stario + datastar (realtime hypermedia) Fairly cool poc of what’s possible and extreamly simple
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bobowski 2 hours ago
Just Explaining the controls - you probably figured it out already :P
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fisher-brett 2 hours ago
My browser froze up so fast when I visited your page. Had to restart my machine.
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bobowski 2 hours ago
Oh, no! That was not my intention. Any better after restart?

If you can hint at what I should try to fix I’ll look int it

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TZubiri 3 hours ago
How crazy that I started working on something similar a week ago.

Question, why does clicking on a single tile cause a cross on a 3x3 to be inputted? (results in that star thing that ends with 4 blinkers) Was this a conscious decision? Or just the result of a vibecoding

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bobowski 2 hours ago
Trial and error. Single cell was kind of dull and did not really produce enough „chaos”
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zahlman 2 hours ago
It'd be nice to have a few different options of 3x3 blocks to lay down. In particular, being able to set up a stream of gliders easily.
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bobowski 53 minutes ago
I can loop into that :) Just got to find some spare time to sit to it. Tomorrow's Friday so maybe instead of deploying to prod at work I'll just add this one :D
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