But it didn't happen. Namely, because of how much central control would be given to one man and/or his company to pull it off. The plan in its early iterations essentially meant that if you lived in EPCOT, you forfeited certain freedoms, such as what goes in your home, where you worked, and so on.
This game gave me a good chuckle as a Sim City fan. I'm guilty of complaining about politicians of all levels. But I don't envy their position of having to cut through the vines of competing motives and regulations. And at the same time, as a citizen, I'm not sure I would opt for the Utopian alternative.
Walt's brother, Roy (who remained after Walt's passing), was not the same visionary that Walt was. Simple as that. Most people would never have taken the risks Walt did with the company. Even the idea of a theme park that has tens of thousands of employees and requires millions of people to fly in from all over the world to be profitable sustainably, was quite a bold idea in the 1950s.
I regret that Walt passed too young. Florida would probably be covered in a large monorail network had he lived a couple more decades. And Epcot as a city would have been a tourist destination in its own right, and might have influenced urban development elsewhere.
This is beautiful rage bait of a game.
The pendulum has swung so far we cannot build anymore. We can't solve the problems of today because our regulations that are responding to the problems of yesterday. I'm hopeful there's a better way but I haven't seen it yet.
With a proper SimCity interface and the full complement of fun natural disasters of course!
I've heard the soviet one is closer to what you're looking for - https://www.sovietrepublic.net
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play/:1 WebGL: too many errors, no more errors will be reported to the console for this context.My observation is, that whenever residents have little say in how their area develops they dissociate. Trash on the streets and decay and follow.
I've often wondered about this kind of thing. When I go to an airport, it seems strange to me that each one is different with some of them having elaborate train systems, or multiple runways.
The engineer in me says "surely there is an optimal solution, so why are they all so different?". Is there a simulator?
Sim City was a fantastic simulation from the stand point of a game, but I'm curious; if you build a city simulator and let it grow organically (game of life style) can you put in sufficient regulation/parameters that get you to where we are today?
And if so, is there a simulation that shows us a way to get us to a better tomorrow?
Seattle has generally ether north or south winds depending on season, and the airport is located on the only buildable flat plateau for miles around, so has 3 runways all going the same direction, N/S.
https://wrcc-archive.dri.edu/cgi-bin/wea_windroseclim.pl?laK...
Denver built an all-new airport way outside of town where there was unlimited buildable land. Their winds are highly variable even within one season, so they have 6 runways in a crossing configuration.
https://wrcc-archive.dri.edu/cgi-bin/wea_windroseclim.pl?laK...
Optimistically, because each one has a different optimal solution given all the unique constraints for each airport project.
Also, airports aren't just built and then done. Often the cities around them will grow and the airports will need to expand and adapt to new constraints, sometimes many decades after they were first built.
- Three.js for rendering
- react 18+ UI built with Vite
- charts are custom, no libs
- main bundle size is a js file of 1MB (290KB gziped)
- No router, no redux/zustand
- saves using indexedDB + service-worker[1] https://boardgamegeek.com/boardgame/347552/north-berkeley
And TBH they were right! I watch a bunch of city meetings that Boulder posts online (https://www.youtube.com/@CityofBoulderGov/videos) and it's exhausting the amount of back and forth nitpicking and NIMBYism that goes on. It's surprising anything gets done at all. The cynic in me thinks the rich get their way because they can pay people to keep fighting for them - everybody else gets fed up with it and stops participating.
Both are similarly unplayable, but I guess it's the thought that counts.
If this was an installable, moddable game, this would be cool. Further, I'm not sure why they could not add this as an existing module or feature within SimCity 3000 itself. It's a nice little wanna be clone. But playing a browser game just doesn't feel like a game.
Tangential: Elon was tweeting recently about how he blames bureaucracy for the NY-DC Hyperloop corridor's failure (https://x.com/elonmusk/status/2112102304782680107). Whether that is ignoring other major problems with the plan or not, there's been bi-partisan criticism of how the traditional western democracy has severely slowed down infrastructure investment (see, for example https://en.wikipedia.org/wiki/Abundance_(Klein_and_Thompson_...). I see a lot of people going to China after being oblivious to it for years mostly due to western propaganda and being in awe with how fast the country has advanced its industry and public infrastructure with superior high speed rail, power grid, and other investments. I wonder if the west will ever find a way to adapt the dynamism that an autocracy affords to its system of government (which sadly has been increasingly described as an aristocracy/plutocracy/corporatocracy/kleptocracy).
Municipal rules, zoning, community feedback and so on all operate in the space of keeping people happy. No-one wants noise, so we have noise restrictions. Oops, construction is constrained. We all want no traffic, and lots of parking, so low density please, but that creates housing shortages and limits the usefulness of public transport.
So a rule is added here, a process there, and everyone is fighting everything all the time. Can't build this because traffic. Can't build that because impact on the neighborhood.
But yay, democracy? We can do anything as long as no one is subjectivly harmed.
And when nothing at all gets done, we blame politicians for being lazy, incompetent, or corrupt.
I cannot tell you how insanely inefficient and impossible it is to get 40 different families who all live on the same street to unanimously agree on something like a communal security system or a communal garbage can where all participants all fairly contribute and consume those services. And this is all done on a WhatsApp group over txt messages where nuance gets lost.
People complain about governments being slow, but until you experience the alternative (I have) you will simply never understand why its the lesser of two evils.
I think if you follow actual development stories, you'll see a lot of this continuing to hold true. Seeing NPUs as being actually effective at curbing development is very naive. NPUs rarely push back against development, and it takes a lot of organizing to even get something up for a vote at City Council. And even then, most councilmembers are taking campaign funds from private-equity backed developers.
A lot has been written about this. In my city, we call it the Atlanta Way (derogatroy). There's a recent book covering this that's a great read: https://www.ucpress.edu/books/red-hot-city/paper
When the NIMBYs of today work to protect and even double down on the bad decisions of that era it makes you wonder whether we've really moved on from it.
You'd have to read absolutely zero books and assume a silo of anecdotally charged, intentional ignorance to believe something like that.
I grew up in Nashville and it also had a vibrant black neighborhood split in half by a highway. It was explicitly how Moses told planners across the country to get highways built it happened everywhere.
Hell this country is founded on the practice of stealing and reallocating land ownership on the basis of race. Its our favorite tradition.
> Right, it was so much better during the Robert Moses era where urban planners bulldozed over predominantly Black communities and built interstate highways
you: "hey have you considered that actually you're a piece of shit?"
yes, these rules exist for a reason. some places (like Atlanta) are still guilty. i'm not saying we should plow down Chesterson's fence, but your hostile tone also sucks
There is nothing like "you are a piece of shit" in the post you are responding to, so you are yelling at some guy providing relevant historical context because ...?
Now it's true that it could have been prosecuted anyway as murder or a civil rights violation, but it wasn't because of that convenient interpretation.
1. https://naacp.org/find-resources/history-explained/history-l...
2. https://www.congress.gov/bill/117th-congress/house-bill/55
When there are rules on the books, and they are bulldozed over, you can generally sue.
People move to a place and then expect it to never change again. After all, they bought a house there because they liked it as it is now.
All that does is create places that are encased in amber and unable to adapt. Homeowners have a disproportionate say. aspiring homeowners don't show up to local city council meetings
The top-down approach surely has problems too, I'm not denying that. I just think we need people in charge who can look at the problem holistically and say "hey maybe that inner suburb next to transit shouldn't force you to have a 1/2 acre lot".
This is a complicated issue. What if those people in charge decide your town would be better as a highway? I don't know... it's complicated.
The homeowners are making rational choices. That's the problem. As the most expensive asset a typical homeowner will ever own is their home, it makes rational sense for them to support any policy that supports it's value and oppose any policy that undermines it's value. Building more housing undermines it's value.
And this is why the local community absolutely should not have any more say about a new development than a hypothetical someone who would like to live there, but can't, because there is no available housing.
If you start giving "hypothetical people" a say, you stop having democracy. You can invent as many hypothetical people as you want to force any outcome.
And real democracy requires local control. A distant democratically-elected government making centralized decisions may just as well be replaced by a tyrant, given how unresponsive it will be to your concerns.
You get handed a nice set of rules, you get tested on them.. and then you can go ahead and build within those rules without asking anyone for permission.
If you break the rules - we break your piggy bank to set everything straight. You can buy insurance (which will have its own set of rules) - or not.
Maybe in some jurisdictions you need to buy insurance, while in others you get to have a choice.. after clearing it with your financier.
Zoning is actually rule-making. Permitting is just bureaucracy. Keep them separate.
It's not necessarily a black or white approach. In theory as-of-right is supposed to be the rule everywhere as Due Process guarantees mean government can't act capriciously. And there's actually pre-existing SCOTUS precedent regarding how zoning plans are supposed to be applied, and how community input processes aren't supposed to allow mobs to subvert the rule of law with a de facto but informal veto power. In practice, non-as-of-right municipalities and states basically have zoning rules and approval processes that are fuzzy and ambiguous, effectively granting regulators significant interpretive leeway and discretion.
Federal and often state courts are extremely reticent to jump into the fray and defend the rule of law. In fact, there's SCOTUS procedural jurisprudence designed to make it difficult to "make a federal case" out of zoning disputes. NIMBY battles are just too politically fraught and courts are afraid of falling into the bottomless tar pits of adjudicating public grievance, which is what politicians are supposed to be for.
Don't want factories zoned next to elementary schools? Perfectly reasonable rule, but then you don't get to pass a variance for the mayor's nephew's cousin's factory. And vice versa.
They did. Google Robert Moses for details.
Ultimately I think this particular problem is a diseased outgrowth from the cancer that is "homes as an investment vehicle." Is it so much that people don't want change or is more that they (correctly) identify a house and the land it sits upon as the only thing in their life that appreciates in value, consistently? It represents stability, a future to be handed down to one's children, that sort of thing.
It seems to be having houses function this way is just causing too many social ills to ignore. It's why private equity is holding tons of houses, during a housing crisis, and refusing to sell. It's a cornerstone of the 2008 financial crash. It's why few in my entire damned generation can HAVE a home, not to invest in but to simply live in.
IMO a house can be a need for life, or it can be an investment. It can't be both at the same time.
There's no one cause. Even if homes weren't "an investment vehicle," I don't think it would change much. Few people in a neighborhood of single family homes would want a 20-story apartment tower getting built next door.
Major projects like power plants or dams should be made at a state or even national level, but rules for which house goes where, less so. And if your town's rules are overly burdensome and stupid, that's an issue for your town's government to solve.
“Many forms of Government have been tried, and will be tried in this world of sin and woe. No one pretends that democracy is perfect or all-wise. Indeed it has been said that democracy is the worst form of Government except for all those other forms that have been tried from time to time…” – Winston Churchill
It's very easy to throw stones through windows. But before discounting one of our greatest creations, one which is so annoying and yet has brought us so much prosperity, what alternative do you propose?
Knowing human nature, the best plan for a state that wants to survive is to set a 20 year expiration on laws. Broadly accepted laws would easily be renewed, but obsolete ones would be allowed to die.
Wait, do we need to pass a law for this?
Every new generation is convinced that all the cruft of the existing system is useless or obsolete so they create a new system without the cruft based on "first principles" or somesuch bullshit. And then through pain and loss they rediscover why all that cruft was there in the original system in the first place. What seems "obsolete" is many times a bedrock principle of the old system that only seems obsolete now because it is/was so effective that the problem it is intended to address/prevent no longer occurs.
Also, legislators review the existing laws all the time. Most "new" laws are just amendments to existing laws.
And if one city, county or state says no to your commercial or industrial venture, it's nice that you can shop other states that might love to have you.
Prospective residents and transit riders are harmed.
Rules and hearings overwhelmingly favor existing residents. If an existing resident opposes construction nearby due to noise, traffic, etc., the city will probably grant his wish. Because that piece of land is off limits for denser housing, now prospective residents face a smaller housing supply, higher prices, and longer commutes.
I spent the last couple years trying to get contractors out to pave our private road. They'd either no-show, or ghost. It didn't make any sense since these were all 5-figure jobs. I'm trying to give you money, what gives? I learned from the contractor who did end up taking the job that our city is absolutely brutal with contractors... which can be a good thing for quality of work, but too much in this case means many contractors just refuse all work in the city. They're big enough that it's no great loss.
Why bother heeding requirements not to run heavy machinery outside people's houses at 4am?
Why bother getting proper utility surveys done, just yolo it and if a few thousand people end up without water/power it's fine because the people profiting from the work live elsewhere and can just blame the workers?
We don't live in a democratic country. We live in a plutocracy. We explicitly allow money to influence our democratic process.
The only people who don't like low density are the poor, and this is why most of America is car culture, and owns their own houses. "Housing shortages" is another way of saying that existing home owners are earning strong equity.
Yeah, I do want no traffic and lots of parking, so low density please!
Personally I want no traffic but also little parking. Car infrastructure is a general blight on public spaces.
Sigh. Democracy is going to hang itself with the bike lanes and public transit, isn't it?
Density increases and ubiquitous transit result in HIGHER levels of housing shortages. Just ask France.
Anyway, nobody who has ever been to a major French city believes that they've tried to increase core density. They famously have building height restrictions all over the place. Pretty much the entire city of Paris caps out at 7 stories.
And despite that, Paris is one of the densest cities in the world, and an incredibly pleasant place to live. This should be a good lesson to everyone that "high density" does not have to be synonymous with reams of skyscrapers.
Think about this: EVERY large European city now has a "housing crisis". And nice cities just a couple of hours from them have housing that is essentially free. In Japan it's often _literally_ free.
Want an example of a city that doesn't have a housing crisis and is comparable in population to Paris or Berlin? Houston, TX.
They aren't building enough rental housing so rents are going through the roof.
Density is not the thing making the prices go up. Local supply lagging behind local demand is what does that. Your two choices are either build more or make living there less desirable compared to somewhere else. There's no third choice.
> nice cities just a couple of hours from them have housing that is essentially free
If nobody wants to live there then tautologically they aren't nice.
Density doesn’t cause housing shortage. A housing shortage creates motivation to increase density.
Wow, that's a new one
Hell, there are even consulting companies that provide guidance on how to upzone the city to squeeze most taxes out of new density.
increased density and transit increases demand for that area. high demand != shortage.
What are you suggesting exactly? low density and car-dependency is the solution to our housing problems?
Yes, it just means higher costs.
Just build more of the thing that people want!