Growing Trees
60 points by ibobev 3 days ago | 5 comments

levicanskij 34 minutes ago
Procedural generation always looks magical until you realize it's just a bunch of simple rules fighting for resources.
reply
abrookewood 2 hours ago
Pretty cool idea: "buds compete for light, the tree distributes a growth resource among them, and the successful ones produce new shoots. Those shoots change the light available for the next round. The crown shape emerges from this feedback loop."

I would never have thought to generate tree shapes by simulating real life

reply
pixelpoet 2 hours ago
Nice to see another article from Mr Arion Render, always a pleasure. And of course posted by ibobev, always worth watching his HN submissions.
reply
swazzy 2 hours ago
oh hey, very nice result! i've been experimenting with trees (using ai) as well - https://treesim.netlify.app/
reply
swiftcoder 3 hours ago
Very nice overview of procedural tree generation!
reply