Genie 4
453 points by acossta 4 hours ago | 259 comments

manlymuppet 46 seconds ago
What if we're all in Genie 10 right now?
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daniel31x13 3 hours ago
Reminds me of a post[1] by Sam Altman in 2024:

> movies are going to become video games and video games are going to become something unimaginably better

Sometimes I really wanna skip 10 years into the future and see where all this eventually leads.

[1]: https://x.com/sama/status/1776083954786836979

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sottol 3 hours ago
> Sometimes I really wanna skip 10 years into the future and see where all this eventually leads.

Sounds glib, but honestly ... more Ads :/

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Fernicia 3 minutes ago
Such a boring knee jerk reaction to things.
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dotancohen 2 hours ago

  > ... more Ads
And they will be so severely targeted to you that you won't be able to identify that they are designed to influence your purchasing or voting decisions. And they will be of production quality rivaling the highest budget films - rendered on your own hardware.
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butlike 5 minutes ago
The gameplay _becomes_ the ad. If you have a full sash of potions in every slot, they spell "C","O","K","E". The monster-bashing sounds sound like onomatopoetic "Apple!" "Goog!". The armor colors are the same as the NFL teams nearest your locale!

It will be a nightmare! haha

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MattDamonSpace 2 hours ago
Every ad since the dawn of time was designed to influence your purchasing decisions
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dotancohen 2 hours ago
But you could identify them as ads and understand their purpose.

That will soon likely no longer be the case.

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anticorporate 36 seconds ago
I mean, sure, some advertisers might get more sophisticated. The garbagefest of internet advertising won't go anywhere, though. It'll still be as bleak and obnoxious as always, because someone will always accept a buck to let you barrage their visitors' eyes and ears.
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extraextra 3 minutes ago
Nowadays with so much "viral hacking" and "guerilla marketing", you have to be mindful about all content you consume

Perhaps only half of "ads" are actually marked as such

So, it won't change that much from today, the difference won't be as big as the difference between 2000s ads and today

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AlexErrant 9 minutes ago
This was already lost with product placements in movies/TV shows.
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MattDamonSpace 60 minutes ago
“The ads will get so good you won’t realize they’re ads and you’ll end up buying all this stuff without awareness of why you’re doing it”

Do you actually think this is going to happen *to you* or are you just speculating about all the idiot dupes out there?

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0c3ca83 3 hours ago
So, people will be able to completely skip living in the real world, and instead spend their entire time plugged into a simulation, like a vegetable.

Sounds wonderful. May as well skip this and just spend my life hooked up to an IV drip of drugs.

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butlike 4 minutes ago
The Bliss IV is an upcharge subscription, though.
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siva7 3 hours ago
Sounds like the plot from the movie matrix. Only difference between the movie and our real timeline - the ai didn't need to enslave humans, we willingly chose enslavement by ai for ourselves by continuing our google subscription.
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0c3ca83 9 minutes ago
The people building AI must be deeply unhappy, and won't be satisfied until they impose their misery on everyone.
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nilamo 2 hours ago
It also sounds like Ready Player One, where the real world is so shit, everyone spends all their time in VR, using rented equipment, making nearly everyone a slave to the corporations.
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tsunamifury 9 minutes ago
Ultra nerdy point: in the matrix it’s revealed that humans did in fact choose to join it. And the meta point was that most of them still would choose it over reality [1] every day.

[1] reality is also somewhat in question in the films universe

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gcanyon 2 hours ago
People already do this in many video games. The simulation isn't perfect, and maybe there's a tipping point where the simulation becomes real enough that it (maybe) supplants "reality". In a sense, this is disintermediation: instead of actually riding horse, I can ride a virtual dragon. Does that make it worse, or problematic? Again, we already have this, for driving race cars, fighting in wars, etc. etc. It's just a matter of fidelity and immersion?
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tsunamifury 8 minutes ago
People do it in all forms of “cinematic world building” including amusement parks, vacations, games books movies etc.

Reality is very much blurry

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fallat 2 hours ago
For some... that is sadly a better existence in cases.
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roncesvalles 2 hours ago
Video games are already movies that are video games.
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oceansky 2 hours ago
The ending cutscene of Metal Gear Solid 4 alone is a full feature-length film.
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loeg 14 minutes ago
(And it’s annoying as hell if you actually want to play a game rather than watch a movie.)
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garrickvanburen 24 minutes ago
10yrs isn't far enough. 2016 wasn't that different from today relative to media.
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vel0city 6 minutes ago
Practically nobody consumed short form TikTok-like media in 2016. Now it's a highly dominant type of media.
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butlike 2 minutes ago
Untrue. Insta stories were pervasive.
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Jtarii 3 hours ago
> movies are going to become video games and video games are going to become something unimaginably better

This is the kind of detached from reality, devoid of humanity statement only a tech bro could come up with.

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phailhaus 3 hours ago
It boggles the mind how these people can be so dumb. He literally does not understand why people enjoy movies.
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gcanyon 2 hours ago
I for one would love to be able to experience Godzilla Minus Zero interactively. I get that it's different from movies. I remember seeing Avatar in 3-D and realizing that James Cameron was directing the audience's attention to a particular part of a scene by the way the 3-D focused, and it was a little off-putting at times. That's a small thing compared to what will be possible in a few years, but still -- being immersed in Avatar will be an amazing experience. I'd also love to see a version of Avatar written by '80s James Cameron -- he was a much better writer back then -- or maybe other, more skillful writers had greater influence on him? In any case, it's inarguable that Terminator, Aliens, The Abyss, and Terminator 2 are all better written than the Avatar films.
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dogleash 2 hours ago
> I for one would love to be able to experience Godzilla Minus Zero interactively.

So would I. But I don't not want to experience it as a movie. It'd be something separate. Not an upgrade.

Which makes Sam's comment the inane blather of a pitchman. We don't need to bend over and try to steelman marketing dross. He doesn't care if that statement means nothing, why should we?

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lifeisloving 3 hours ago
Type of thing he would say.

Llms wont be able to create good games. Consider for a sec that there's like 500 "Great" games ever made, maybe more but not much, in some genres that number is less than 10. There is no training data, and its largely a matter of taste and culture that cant be represented/distilled into vector embeddings.

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Eji1700 2 hours ago
While i generally agree, some of this tech could be a major force multiplier and lower the barriers to entry.

Even if you have a great game idea, it takes a ton of time and money to even get it off the ground, let alone get it coded correctly and maybe get the reach you want. A LOT of flash in the pan ideas probably fizzled out faster than they needed (most recently Among Us and Fall Guys come to mind) because they were built to ship, not to easily modify.

Tech like this could lower the barrier to smaller and more creative teams or even individuals and get some better competition in the area. Fighting games KNEW that rollback was the way looooooong before AAA bit the bullet and started making it standard, and they still fuck it up (and it probably would've taken longer if COVID didn't force the issue and punish those lagging).

That said 2 of the largest hurdles i've seen in everyone's "magically ideal" game are enemy AI and Plot.

Interesting and well designed enemy AI is still hard, and even games that did it well built the whole game around it (FEAR) and the system is vastly less impressive without that focus (Just Cause). I don't think we're anywhere near modern AI solving the issue of making a good AI system for a game due to design space problems, but it might.

Plot though...that's tricky. Everyone always says how cool it would be for everything to be like Mass Effect or more, with all choices mattering and everything interacting, but someone has to write that. AI is not turning out well though out plot points that don't feel like the equivalent of Bethesda mission creep.

Point of this whole ramble being that in arcadey/simple stuff I think we'll see a lot more great games (and would argue we already were with the growth of the indie scene over the last 15 years thanks to steam and other tools), but there's still going to be entire genres that are just miserable to develop.

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jermaustin1 31 minutes ago
I agree. Game design is what makes a good game, not the programming. And I'm actually excited about game designers and artists being able to take their independent ideas and prototype games in a day/week/month/year/whatever.
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spwa4 3 hours ago
Why wait? It's become very clear already: https://kotaku.com/the-proliferation-of-copycats-on-steam-ma...

Instead of better it's become unimaginably worse since games can no longer serve as a means of self expression because the second you express anything worthwhile 100 people copy it immediately ... without you. It's like Disney (whose whole business model is copying public domain stories and music and ... but taking out the source and everyone who ever had anything to do with it). Except there's no longer one highly selective company destroying the world's culture one piece at a time, but 10000000 idiots looking to make a quick buck, destroying culture and self-expression like a fire raging in the rainforest.

There will be no more "celeste" games where you join for the platforming but stay for the (politically offensive to all sides) story, because AIs won't discuss the story as it's politically incorrect. Celeste is fundamentally about depression and anxiety, due to being transgender, and is about offending both sides of the argument. First, the main character is transgender, with zero explanation or need for explanation how far that goes, which of course offends conservatives. Second the goal of the main character is to run away from any provided help and professionals (which the director did too) and even under the most extreme of circumstances only reluctantly accept help from a family member that then promptly dies making things "worse".

The Qwen and other Chinese models (and ...) will refuse to discuss being transgender at all, and any western models will shut down any discussion of running away from help hard (because otherwise they get held responsible for the consequences, as has already happened)

(oh and that running away from professional help in psychological issue is actually observed to be a positive thing in almost all cases, in studies. The main way to make psychological problems worse is to let them fester and running away from help is time and time again observed to be far more productive than going to professionals and expecting them to fix things. Because that's an extreme human bias: it can never be (allowed to be) the right reaction to NOT do something about a problem, especially when countless people are paid to "solve" the problem. In other words: if you take people who expressed intent to commit suicide and compare the groups who "get help" and the group that successfully shut down help, less people actually go through with it in the second group, and worse than that, the more intense the help, the better the odds the patient ends up killing themselves. Right to the point that doctors sometimes assist such patients because after 2 years of attempts people live in constant misery and have caused enough medical damage that they will have constant pain or worse the rest of their life. And yet people keep forcing help on patients. Usually in response to an actual suicide where no help was provided. Then more help gets built, and 5 years later we yet again observe ... more suicides. But tell someone with an actual problem to avoid help and you'll be skinned alive for that)

So AI could never make a game like that. Not because it actually can't, or isn't capable, but because there already is a strong political bias, in every model you might use to make it and neither side is going to back down on their policies. The Chinese Communist Party is not suddenly going to change it's mind about transgenderism. And the western models are not suddenly going to openly discuss running away from psychological help, not even as part of a story.

So really, we've just lost these games.

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mindcandy 2 hours ago
I get that AI anxiety is running high. But, this is doomerism running hard.

Needle in a Haystack Simulator is the new Threes! https://www.theverge.com/22914955/threes-2048-ketchapp-copyc... A very simple game to clone that gets 10,000 headlines because creators have always been anxious about cheap clones. And, anxiety drives the clicks that pay the bills.

Meanwhile, local models are already extremely capable and slowly shrinking their gap vs. frontier models over time. And, it has been long established that the censorship trained into those models can be disabled easily with open-source tools. De-censored models will happily dig into topics that push beyond the limits of sanity, let alone political pearl-clutching.

Besides that. If you want to write about some topic and AI doesn't want to help you, you still have your fingers. Type like a human and you haven't lost anything compared to when Celeste was made.

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sosodev 2 hours ago
Cool demos, but does anybody else find it troubling that companies keep claiming this tech can train robots? It’s so obviously not representative of the real world.
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overfeed 60 minutes ago
> Cool demos, but does anybody else find it troubling that companies keep claiming this tech can train robots? It’s so obviously not representative of the real world.

A proprietary version of this technology is already training Waymo's robot cars. Waymo blogged about their DeepMind-provided world model a year ago.

> It’s so obviously not representative of the real world.

That entirely depends on the use-case and level of granularity needed, doesn't it?

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whywhywhywhy 3 minutes ago
Train robots feels like the academia justification excuse when we really know the value of this will be entertainment.
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sosodev 50 minutes ago
Isn’t the Waymo version used for some small portion of the dataset to cover edge cases that they have no real data for?

This blog is suggesting that we could train robots using only a world model.

> Do you have a basis for this idea, or it's a gut-feel?

My basis is that I’m a real human and these videos look far more like bad video games than the real life I’ve experienced.

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TomGarden 59 minutes ago
This stands out to me too, it seems to be representative of physics the way a video game is representative of physics, likely less so given the non-determinism
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ActionHank 2 hours ago
Elon revealed to the world that you can just lie and people will give you money, so now they all lie.
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josh-wrale 4 minutes ago
[delayed]
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smusamashah 4 hours ago
A big chunk of the right side of castle disappeared, including catapult, when camera turned back while flying on dragon. See 1:25 to 1:29. I was not expecting this to happen in a "world model".
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JDups 40 minutes ago
The 80's Japanese train station clip also had the conductor speaking clear english in an accent I can't quite place. Slight British tinge to it but not really? Not sure. The ambient audio also makes no sense.

I've seen weird stuff in images that OpenAI sends me in it's promotional emails too. I would think that if you were trying to show off you'd make sure there's none of these obvious AI issues in what you choose to show off with. Maybe they don't really care? "Gemini choose 10 scenes that would be impressive for our announcement and add them to the post."

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OkayPhysicist 3 hours ago
That entire clip looks like it's straight out of a complete bargain-bin videogame. The weird smoothness of the ride, the pivot in mid air, the wings apparently don't have collision with the poles they fly past.

Definitely wouldn't have been one of my picks to show off my fancy new model.

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mattlondon 23 minutes ago
Getting good quality dragon POV flight data for SFT must be really hard.
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hxugufjfjf 3 hours ago
the goal posts have definitely moved since the original will smith spaghetti video huh?
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OkayPhysicist 3 hours ago
Oh yeah, don't get me wrong "bargain-bin videogame" is a wild step up from "accidental amorphous horrors that defy description". It just jumped out to me as looking unusually bad compared to the other samples they provided. The stained glass deer, for example, was awesome.
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culi 3 hours ago
The labs are the ones moving them. We're all just measuring against their own, exponentially growing, claims.
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dantillberg 58 minutes ago
There's also a whole extra bonus castle that appears to the left when the camera looks left around 0:22. Which is amusing both because it wasn't there on the initial approach, and also because nobody puts two castles each with their own distinct curtain walls right next to each other like that.
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empath75 17 minutes ago
It is always incredible to me how quickly we go from "this entire technology is pure science fiction" to "nitpicking over details"
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Pedro_Ribeiro 12 minutes ago
It's not, it's just that hacker news is a hyperbolic bikeshedding chamber.
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ksec 3 hours ago
I was under the impression he has already fly past the catapult.
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gradascent 3 hours ago
> Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue

What on Earth is audio-like music? Do they mean music-like audio?

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thenthenthen 3 hours ago
Audio like: music, ambient-noises etc
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LoganDark 3 hours ago
That was probably meant to be an em-dash, or have spaces around the hyphen.
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moritzwarhier 3 hours ago
Have you listened to "music" created by non-specialized models that use WebAudio to create?

It seems like a good descriptor to me! ;)

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vitorfblima 3 hours ago
As opposed to video-like music...
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mailarchis 3 hours ago
probably meant "audio like music, ambient noises, and interactive dialogue."
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moritzwarhier 3 hours ago
or just "music-like audio"?
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siva7 2 hours ago
I'm blessed to see that even google let their most important marketing prosa be generated by ai models without any proofreading from fleshy humans.
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sbrother 2 hours ago
That isn't a mistake AI would make though -- it's something a human would accidentally do when replacing em dashes with hyphens
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strangegecko 52 minutes ago
It could have been a human trying to justify their existence. "no no, I wrote this ad copy myself: look, no em-dashes!".
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kouteiheika 4 hours ago
Looks cool, but it's very hard to get me excited about yet another proprietary model for which absolutely zero technical details are released (not even the number of parameters), which is safetymaxxed to the limit, and whose usage quota will (most likely) be so limited that it'll be effectively useless for anyone who doesn't work at Google or doesn't have infinite money.
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nico 42 minutes ago
I’ve decide that the best (and maybe only) way for me to interact with google AI models, is on the search results

It’s where I get the most value, and my expectations are very low, no attachment if it goes away

Of course they are mining me for data, but they were doing that before anyway (and I do have a Gmail account, although I’ve almost completely stopped using Chrome - btw, it’s crazy that you can’t add plugins/extensions to Chrome on Guest mode)

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peri-cl 3 hours ago
> "which is safetymaxxed to the limit,"

I feel refusal'd just *looking* at this page.

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estearum 3 hours ago
What an insane set of requirements for a frontier technology and your excitement by it.
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dack 3 hours ago
i think he's bummed out that a cool thing has shipped but: 1. he doesn't get any information about how it works 2. he doesn't get to use it

sure, it's still a cool accomplishment but i can understand being a little bit frustrated / not as excited for such an announcement.

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estearum 3 hours ago
Most cutting edge technologies through history have been 1) somewhat opaque and 2) narrow/exclusive in their deployment. Historically speaking, that's virtually synonymous with "cutting edge technology".

Whining that I, a random Internet user with limited budget, usecases that the researchers don't care about, and no connection to the researchers, don't get technical details (??) or access (??) on day one is just profoundly goofy shit.

Obviously being able to use these things right away would be more exciting. But to be unable to get excited by advancements we can't immediately use is... quite entitled.

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tweetle_beetle 2 hours ago
The sole purpose of a press release is to generate positive interest. It is not entitled for the reader to expect the time they have invested in reading it to be worthwhile.
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estearum 2 hours ago
Press release announcing a new car:

> erhmygord I can't even buy this car right this second for nearly nothing and use it to drive a thousand miles per hour through a kindergarten parking lot?!?!

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aleqs 39 minutes ago
If you mean that this press release amounts to the AI equivalent of the latest Tesla Roadster 'release'... then I guess you're kinda right
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travisgriggs 25 minutes ago
This.

And I wish I had thought to grab that nick years ago…

When tweetles battle beetles… AND…

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dotancohen 3 hours ago
Most cutting edge technologies through history did not have near-peer widely-deployed open competitors. This technology does.
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seanhunter 3 hours ago
It’s not an exciting advancement if it’s just the AI equivalent of google wave. It’s totally reasonable to be skeptical of marketing and want to try something for yourself.
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adamrezich 2 hours ago
Absolutely no need to slander Google Wave like that.
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taytus 13 minutes ago
Oh, but there is, good sir. There is.
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estearum 2 hours ago
Fake hacker thinking Google Wave wasn't released to the public lol
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seanhunter 2 hours ago
Google wave was eventually released to the public but initially it required an invitation. So if you had a friend at google you could get in but if not you were out of luck. This killed early momentum and when they eventually opened up the product was dead on arrival.
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kouteiheika 2 hours ago
> But to be unable to get excited by advancements we can't immediately use is... quite entitled.

Well, I didn't go knocking on Google's door asking them to give me access to their fancy models. It's them who came up to us saying "hey, look at the amazing model we have here; too bad we won't tell you anything about how it works nor even let you access it". Entitled you say? Then maybe don't dangle a carrot right before my face, and then complain that I would like to eat it?

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estearum 2 hours ago
Then don't click on the link homie

"Don't talk publicly about things I personally cannot use right now" is peak entitlement, yes.

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kouteiheika 43 minutes ago
> "Don't talk publicly about things I personally cannot use right now" is peak entitlement, yes.

I never said anything like this? My point wasn't that "I can't use it, therefore it's bad"; my point was that as-is there's pretty much nothing exciting about this. Just because this exists inside Google doesn't really mean or do anything; it doesn't meaningfully advance the state-of-art precisely because nothing about this is public.

Do you remember Sora[1]? Announced in pretty much exactly the same way -- grandiose webpage with fancy demos, zero technical details, limited availability and then... remind me what happened? Oh, right, they completely shut it down, and in the end it didn't "advance" squat. Might as well just never existed. So remind me why exactly I should be excited about this one here...?

[1] -- https://openai.com/index/sora/

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aleqs 41 minutes ago
In order to claim there is any 'advancement' here requires a baseline of openness which is not met here.
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visarga 3 hours ago
> is just profoundly goofy shit

Why not expect it? It's what most model releases do.

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taytus 14 minutes ago
Yeah, I read it as: " Cool! Who cares? " Maybe because that's how I felt
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recursive 3 hours ago
You must have a very narrow conception of sanity.
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I-M-S 3 hours ago
The future is coming by appointment only.
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zhengyi13 2 hours ago
I think this might be what Gibson meant by "... it's just not evenly distributed"
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aleqs 42 minutes ago
Not insane at all, completely sensical.
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tourmalinetaco 25 minutes ago
If I can’t realistically use it then I don’t care, especially when there’s no independent proof yet it works this well, given a cursory glance. If it trickles down into future developments I can use then cool, but it likely won’t because they want a moat. You don’t have to shield the poor defenseless multi-billion dollar megacorp from the genuine apathy they inspire.

If this is the best “frontier” they can achieve, then it’s no wonder they haven’t done anything groundbreaking in the space yet that produces practical results.

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paganel 58 minutes ago
> frontier technology

It's just a lame gimmick, this is not 2024 anymore, people have started to get sick of this AI thingie, especially when it comes to video/image generation. That Simon guy with his pelican is the exception that can only be seen on tech forums like this one.

As to why US (and probably also some Chinese) companies have started pouring hundreds of billions into AI-image generation is beyond my comprehension, but on the other hand I'm no economic genius.

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Der_Einzige 3 hours ago
No it’s not insane.
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echelon 3 hours ago
It's another closed world model.

Only open weights matter.

We should distill everything else we can into open weights.

These are exciting for robotics and industrial perhaps, but they have no consumer use case until the lid is blown off and consumers can do whatever they want with them.

So much societal progress is behind held up because the leading labs want to keep a stranglehold on the tech. Imagine if every PhD or hacker had access to the raw weights.

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estearum 3 hours ago
The general history of new technologies is that they're available for a narrow set of circumstances and then they proliferate. Can't believe that needs to be said on "hackernews"
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WarmWash 2 hours ago
Default internet culture is "I am entitled to everything digital, in full, for free".

Which stems from the fact that most people have never created or contributed anything meaningful.

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echelon 2 hours ago
The internet has become a privacy and rent seeking hell hole.

It used to be a lot different.

Look at companies trying to build more things that pull value into their private cloud offerings.

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aleqs 44 minutes ago
The only one pretending this is something that needs to be said, for whatever reason, is you.
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amlib 2 hours ago
Except that most technology was built in a way that didn't require all of the humanity knowledge and labor to be sequestered and then regurgitated back as slop that we need to pay as a subscription from what essentially is a rent seeking mafia.
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aleqs 46 minutes ago
amen
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alex_sf 3 hours ago
I mean this doesn't seem very insane? Basic info about the model, the ability to actually use it. Google in particular is awful about getting access to their models from the UX side: I don't even bother trying them out unless it's via openrouter.
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lukan 3 hours ago
Yeah, I want that too, including the weights and training material. But I am still exited by what one could potentially do with it, by looking at the prompts and generated videos, even if it is cherry picked.
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spiderice 3 hours ago
I don't get how Google is so horrible at product. Let me play with this. Otherwise it's DOA.
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lysace 2 hours ago
That touches on the core reason not to get excited about these Google releases: They release something cool and then don't iterate on it. Instead they go off building another cool demo instead.

Gah. Go iterate. Listen to customers, adapt, iterate some more etc etc. That's how products are made.

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Spoom 2 hours ago
Some companies are so default-alive due to essentially building a money printer that risk tolerance has been tuned down severely.
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lysace 14 minutes ago
So Google is the new Microsoft but with better software engineering quality. And two decades younger. And they're still slowing down.
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mlmonkey 4 hours ago
In the clip with a marble bust dropped on a watermelon, at this point https://imgur.com/a/IHLnkUs the bust should've toppled over, if the physics were properly modeled.
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Bjorkbat 49 minutes ago
This is a reflection of a complaint I frequently make about so called "world models". It's more accurate to call them video game models. They don't simulate the world, they simulate video games. For that reason a common issue with them is that the physics are video game physics rather than real world physics.
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sobellian 3 hours ago
It also failed to properly model the physics of knights riding wyverns into battle.
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modeless 2 hours ago
Which is fine for a video game. Not at all fine if you want to train robots with it. Trying to combine both use cases into a single model is doomed to failure IMO.
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sobellian 40 minutes ago
I would not be so opinionated, modern coding agents derive from chatbot technology. Very different problem domain. They share language but language is universal so that doesn't say much. Then they figured out that the pretraining is a good starting point for RLVR. Who's to say a more cinematic imagination can't be a good starting point for a world model? It doesn't need to be the whole solution.
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drewbeck 59 minutes ago
If they don’t get ahead of this our robots are going to be sitting ducks against knights riding wyverns smh
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pcurve 37 minutes ago
yes. I feel Google's video physics has always been bad. slow, aritifical, unnatural.
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dsissitka 3 hours ago
They were demonstrating steering.
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stevemk14ebr 2 hours ago
So what, the world model failed to model physics. The thing they said it did elsewhere. It's a valid critique
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spwa4 3 hours ago
That's the thing about machine learning over time, and the big hole in the whole world model idea. Time and time again we make simulations and train models and we think that loop will work. It never does.

And why not? Because the first model that can actually learn to handle the simulation not only can do the simulation internally too, but it can do it better than out simulation.

It's where (ex-)"AI luminaries" go to die. It's a way to make glacial, slow progress in the correct direction while never actually getting anywhere.

So we get to a point and people keep making complicated simulations of one kind or another ... and then someone (some model) who's never used the simulation, and doesn't need it for model training gets by far the highest score on every benchmark and everyone agrees the simulation was kind of beside the point.

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Closi 36 minutes ago
It depends if the goal is a more accurate simulation, or if the goal is a tool for creatives to build games or content.

If it's the latter, I don't see a 'hole'.

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spwa4 26 minutes ago
My point was that there is also the possibility of AI intelligence improving to the point that there isn't a difference anymore. That whatever beats the next set of benchmarks (which of course won't be the simulator or world model) is so smart it is both a better solution to the problem the world simulator poses and a better world simulator all in one and a better tool for creatives to build games or content.

This has already happened to other ML fields. For example, there's not much point anymore to ASR models (just feed audio into LLMs) and the space that TTS models occupy is fast disappearing. Oh and it's not just that Qwen 3.6 is a good ASR in addition to being good at coding mario. Doing things this way, not using an ASR model is fundamentally more expressive. A whole bunch of companies started up on ASR + TTS "towers" (lots of models, Pipecat style) as they're called, and they're dead companies walking. Their tech has been surpassed by just bog-standard generic LLMs in a way that they will never get the upper hand again.

A chain of models approach, a separate ASR, will never do this: "you said you agree but I can hear you're sarcastic, so I'll explain again". Also getting a conversational tower to switch languages when the user does that (or when it makes sense in a language course) is not quite impossible but very, very hard. And yet feeding audio directly into Qwen will almost magically solve these problems better than I will ever do it (lightly finetuned). It's fundamentally better in every way (except perhaps speed, of course. Although arguably such a tower needs an LLM too, it'll just have way less tokens)

This point has long been passed for image recognition. Feeding a photo or screenshot into a full LLM along with a request on what to do beats the crap out of any OCR, image recognition, ... model every time these days.

And now there's also hints of world models just being bypassed. Just giving a finetuned model the last 50 video frames (surprisingly, that fits in context, especially at reduced resolution), movement statistics, motor power, status, ... of a robot and asking what to do actually works (with heavy finetuning, but I think it'll start working without). Well ... AND then distilling that knowledge into a much smaller model because B200 racks are more than a bit to heavy for a logistics robot to carry around. But we'll get over that.

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peddling-brink 3 hours ago
How often do things in the real world not behave exactly as you expected them to?

I feeling I get from this is that this could be the mental model for a robot in the real world, continuously corrected by actual events.

We all have a world model in our heads of what we think is going to happen, we adjust quickly (or not) based on what does. This is pretty incredible stuff.

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bigwheels 2 hours ago
Busts rarely hang in midair at a 45° angle.

As an aside, why fall into the role of being an apologist for google-hype and Big Tech?

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pllbnk 2 hours ago
I don't know. With each new release of these models, they compare side-by-side how they are better than the previous ones, but at the same time I feel less impressed by each new release. Somehow they manage to be a seemingly big step forward but at the same time I feel I have seen so much AI that I just look at the common failure modes and they are all still there.

It's easy for them to show demos of abstract things because they don't necessarily have to follow real-world rules, but anything modeled after real world falls short of expectations.

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TGower 4 hours ago
That stained glass landscape video is pretty cool. I wonder if it would be possible to implement that effect in a real-time game engine.
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Kotlopou 2 hours ago
If the checker clip is meant to be used to develop a robot to play checkers, then the physics is not remotely good enough. When the robot takes the first piece, the piece looks like it's moving up from the board, then suddenly doesn't. The last move also isn't valid checkers, unless I'm missing something -- the robot offers its piece to be eaten and the human doesn't take it.
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germanjoey 3 hours ago
In the man walking through the dressing room scene, the camera starts behind the man. And you can see that the left half of his body is wearing a grey suit... but the right half is wearing a grey dress. :O
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segmondy 3 hours ago
With Anthropic going public, I expect a lot of model releases from the competition signalling to the market. "We are still around, please leave some money for us too"
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lifeisloving 3 hours ago
Google is already public, has a larger more normie customer base, many products to integrate AI in with established enterprise accounts in the millions... For some reason theyre not valued at 50:1 revenue... I dont think all that many people are going to be that excited for Anthropic as a business, Its an escape hatch, using the public as exit liquidity while the founders can still make a 100bil.
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roncesvalles 2 hours ago
The public is the final "greater fool".
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runtime_terror 4 hours ago
Gotta love the kraken destroying the city in the background of the Hong Kong lovers motorcycle scene despite nothing in the prompt about monsters. Filmmakers are still safe.
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speerer 3 hours ago
It prompts "gigantic alien tentacles that destroy the world."

I suspect you're reading the base prompt, but the video also demonstrates adding further prompts to change what is happening as the scene progresses.

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andoando 3 hours ago
I thought that was pretty cool.
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phainopepla2 3 hours ago
It was the complete lack of fear or urgency on the part of the characters for me.
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shwaj 39 minutes ago
It was their eyeballs not drying out or squinting due to the wind for me.
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oldfuture 3 hours ago
guys they are building digital cages so they can rob you blind while you are in your nice digital world, sorry we will ignore this stuff into oblivion
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TheAceOfHearts 2 hours ago
I would like to see how it breaks, don't spend all your focus on how nice it looks with specially curated shots. At least give a few examples of what happens when it breaks from running too long. They mention that it can fail under "Understanding current limitations" but don't show any examples. Especially since they mention the cases of safety and responsible use, it seems quite relevant to help prepare people by showing them some examples of how it can break and so you an learn to spot it.
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meerita 2 hours ago
The future of movies will be promising.

[1]: https://www.minid.net/2026/8/2/the-actor-was-the-expensive-p...

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senderista 2 hours ago
Can't wait for the hyper-realistic customer service bots and deepfake propaganda videos.
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amelius 32 minutes ago
Failure modes?

Show them or I'll assume this is pure marketing.

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Pedro_Ribeiro 11 minutes ago
You know you can already use previous versions of Genie and they look pretty damn close to this right?
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SV_BubbleTime 12 minutes ago
If it’s not open weights, no one should care.

It doesn’t matter how impressive your demo is if it takes a literal data center to run.

Actual innovation can’t be seen at the let’s just throw money at it level. But, it can be seen at the that’s cool. I can run it on my laptop level.

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VikingCoder 2 minutes ago
Hi, I always loved watching Pixar movies, partly because I knew that what took them days to render (in their literal data center) would eventually be done in real-time on my desktop.

In the same way, seeing that something is possible gives hope to the people who are making those open models that you want.

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yipinwong 3 hours ago
The prompts build impressive clips.

I am more interested in how to make consistent "participants" and "environment" with multiple clips so they look like one longer clip.

Will that require same dev/coding harness and spec-kit-like engineering flow?

Like create a spec on how a movie will look like, feed contexts, create tasks so that multiple clips look congruent?

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vatsachak 3 hours ago
What is the point of this vs cheap robotic arm simulations?

The only place I see this applicable is for visual artists prototyping

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nowittyusername 3 hours ago
Humans interact with their environment by subconsciously simulating it and predicting what will happen in the next few moments. This ability gives us the capacity to work more efficiently and reliably in any environment. These world models will serve a similar purpose to the AI and robotic systems of tomorrow. This is a foundational piece.
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visarga 3 hours ago
We don't have to fall off a cliff to learn to drive on a mountain road, we can imagine the consequences for cheaper. If we didn't have imagination life would be much more dangerous.
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ajs1998 3 hours ago
You could produce a thousand cheap ads for your product or one expensive real ad.
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archerx 3 hours ago
Podcasting is going through the thousand cheap ads with the obnoxiously inserted interstitial ads. What they have accomplished is me unsubscribing to the worst offending podcast and beginning the journey of ad blocking on podcast with the help of whisper and LLMs. Also now I hate Shopify with the heat of a 1000 burning suns due to their obnoxious ads and the insane rate they get played.

So yea that one expensive ad would probably have a positive impact compared to a tidal wave of slop. Quality > Quantity after all.

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throw310822 3 hours ago
You could produce immersive VR content specified only by prompts and in which any action is possible.
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Jtarii 3 hours ago
Wish fulfilment gets extremely boring, extremely fast.

Video games are interesting because of very specific constraints the developers impose on the player.

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throw310822 3 hours ago
The authors could still design their prompts to steer players towards predefined developments and situations. Anyway, the possibilities of something like this are infinite, the only constraint will be the cost of the compute.
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tumdum_ 2 hours ago
It looks sooo boring and generic that it's hard for me to imagine anyone thought https://www.youtube.com/watch?v=sFfPkUJd_Jk is a good showcase.
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mynti 3 hours ago
Again, very impressive from a technical point. But language is so flawed to do anything creative. It just turns out all looking the same and kind of boring
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sodacanner 4 hours ago
I don't know if I'm missing the point, but Genie 4 almost looks worse than Genie 3 in terms of player control? It doesn't even seem to respond to inputs, it just looks like they took some AI generated videos and put the key widgets on top.
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maybeOneDay 4 hours ago
I wonder if that's because the target audience is people directing/producing (commercial) videos, rather than games.
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doctorpangloss 4 hours ago
another POV is, what even are these experiences? whom are they for? it would take Google 10 minutes to hire all the best game developers for Android, and cost them like $2m, which is peanuts, and give them fancy Google Research titles. but instead, they're trying to get 100 google PMs, who don't give their kids screentime and who don't play any games the objective of making a product for Bart Simpsons. like these people don't realize that being good parents disqualifies them from making immersive first person shooter, "narrative" experiences.
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NitpickLawyer 4 hours ago
> what even are these experiences? whom are they for?

One possible use for these is to facilitate lab -> this -> real world for robot models. Basically better than lab / algorithmically designed environments and cheaper / easier to train on than real life. Something that "looks" like real life and can scale, to apply RL for robotics to.

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doctorpangloss 3 hours ago
The more parsimonious explanation is that 100 PMs are even less qualified to make surgical robots, but at least they can download a video game and play it for 5 minutes. There's a great scene in You Can See Everything where Billy Evans is watching bio presentations on 1.5x speed, which obviously, makes him look like a huge moron - "knowing enough" bio is very bearish.

Anyway, let's take your theory to its logical conclusion: the product development between real and simulated soft tissue behavior is much bigger than Exponential Time being a hypothesis and being proven. There isn't some effective acceleraltruist path here. Dario Amodei was a biotech dropout. The thing you are betting on which Google is not doing anyway, maybe they will destroy the descriptive single cell sequencing paper mill, but they're not going to be able to simulate the fat inside a BMI 30 abuela undergoing a gallbladder removal.

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NitpickLawyer 3 hours ago
Sorry, I thought you were asking about the tech applications. I have no idea about the other stuff, can't comment.
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post-it 4 hours ago
Just as JPod by Douglas Coupland predicted.
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mlmonkey 4 hours ago
When Google's epitaph is eventually written, PMs will figure prominently as the catalyst for the rapidly accelerating decline.
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paimapi 4 hours ago
Why hire crew or actors when you could have them be fully AI? Why film a commercial with fluffed, oil dusted, well-lit hamburgers when you could fully render something? Why actually have a vehicle capable of off-roading when you could just AI-render what it looks like off-roading (or vertically taking off, for eg)?

It's a dystopian business use case that I hope will get obliterated in the near future as the generations that believe in this stuff and are fascinated by it age out of the population.

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empath75 4 hours ago
The point is simulation for autonomous vehicles and robots.
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gcanyon 3 hours ago
A nit, but given that this is from a major corporation, and LLMs are supposed to be em-dash-happy, it's surprising (disappointing?) that the announcement uses:

> audio-like music

That's a hyphen. What's "audio-like music" -- music that is almost sound but not quite? Music made from raw audio? :-)

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istjohn 2 hours ago
Yeah, I think that sentence was supposed to be: Genie 4 is natively multimodal, enabling audio--like music, ambient noises, and interactive dialogue--to be simultaneously generated with the world.
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_heimdall 2 hours ago
That's a proper use of a hyphen though, an emdash would be wrong.
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gcanyon 2 hours ago
But it's not, unless you know what "audio-like music" is?
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smallerize 2 hours ago
I don't think so, and in fact an em dash would be much less confusing.

audio, e.g. music

audio — like music

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_heimdall 33 minutes ago
Oh maybe I did just misread the intent of the sentence? I read it as "something like audio" but yeah that is confusing since that would be all music.
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pixelesque 2 hours ago
That's a suffix word though, not a pause.

Hyphens should be used to link compound/suffix words, not em dashes.

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gcanyon 2 hours ago
Agreed that hyphens should be used to indicate compound words, but you're saying that "audio-like" is an intended compound word? Then it's an adjective, modifying "music"? What would that mean?
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_heimdall 32 minutes ago
That was my initial reading and I may have just misread it as them intending it to be compound rather than an aside modifier.
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pixelesque 2 hours ago
Well okay, not a "compound" per se, but it's a prefix/suffix, which similarly should use hyphens.
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IanCal 44 minutes ago
I think the disagreement here is not whether that’s how you should use hyphens but whether that’s what was intended at all. The term audio-like music makes no sense.
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LordDragonfang 57 minutes ago
I think you're fundamentally missing the point being made here.

Yes, "-like" is commonly used as a suffix, in which case a hyphen is correct. But describing music as "audio-like" is clearly nonsense (music isn't "like" audio, it is audio), so that's not the sense in which it's being used here.

For clarity, the full sentence is:

> Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

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manbash 2 hours ago
> Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

Looks like a hiccup, which created an odd and ambiguous sentence.

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trollbridge 52 minutes ago
There used to be editors who would read press releases to catch this.
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dogleash 2 hours ago
>audio-like music

My favorite kind of music.

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BatFastard 4 hours ago
Amazing!

Question I have is when will they be able to render something more then 30 seconds.

And how much will it cost? There has to be a HUGE amount of computing power behind this. As a video game developer I live in fear and anticipation.

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HughParry 4 hours ago
>coming soon to Google AI Ultra subscribers in Project Genie

Would be fun to muck around with world models. Are there any that I can try for under £200 p/m without being part of a special project?

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msabalau 2 hours ago
Techincally, isn't the less expensive sub for Gemini Ultra £75 p/m?
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sahilrane_ 57 minutes ago
Good moving toward open world:)
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WarmWash 3 hours ago
I highly suspect that Genie is being made primarily for internal use, and access is more to gather feedback/training data and a bit of PR.
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alphabetting 3 hours ago
The playable element is cool PR but the news is that endless synthetic training data for embodied AI models is basically here or close.
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ckocagil 3 hours ago
And their most impactful application will be training smaller models for military drones to detect, target and kill humans. sigh...

Every time I'm about to be excited about AI the cynic in me slaps me back to reality. I imagine the endless possibilities of AI for disabled people, then realize that it's going to leave millions of people disabled instead.

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phainopepla2 3 hours ago
It will probably do both
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ytxm 4 hours ago
Surprised that "do you really think we're going to make it?" scene made the cut of the first video, her expression and tone is totally out of sync with the scene and demonstrates the problem with almost every AI gen video I've come across when it comes to capturing humanity.

The painting->interactive scene looks astonishing though

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Sol- 4 hours ago
Neuralink integration and I'm out of here.
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mike_hearn 4 hours ago
Google aren't the only ones with this tech. You can try out a 24/7 rolling set of video feeds for yourself at https://fal.live

An LLM generates four alternative prompts for what could happen next and there's a real time vote running for each option. It's trippy, like watching someone's dream.

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zardo 4 hours ago
Showing off an anglo-bias with the Japanese train station in the 1980s, with a man speaking english.
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reverseblade2 4 hours ago
Infinite Tsukuyomi is coming soon…
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jackb4040 4 hours ago
It's hard for me to understand Google's redefinition of "world models" (basically: a txt2videogame modality for LLMs) as anything other than an attempt to bury Yann Lecun's definition of "world models", which includes an implicit bear case against LLMs and thus Google's stock price.
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inshard 4 hours ago
So world models capture inherent complexity of physical reality to help teach AI about hidden laws which probably helps train both LLMs and multimodal models used for autonomous vehicles and robots? And AMD acquiring World Labs is a move to outdo Nvidia’s work in this space. And Google probably sees this as a gateway to a new platform of autonomous vehicles and humanoids that they could rent out as a CSP? Competing with Nvidia, Tesla and complementing Waymo. Am I getting that right?
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prideout 3 hours ago
That all sounds right to me, but apparently they can also be used for simply generating videos, or "unlocking the creation of new interactive experiences"... which both seem like competing goals with everything you just mentioned.
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wolttam 4 hours ago
> "A REAL, ultra-photorealistic, high-end 35mm cinematic first-person perspective..."

Real nice prompting there, Google. It also still looks like a video game rendering.

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slashtrends 4 hours ago
ironically, the word "realistic" appears next to game footage, not next to real one.
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taneq 4 hours ago
Not ironic at all. You describe a rendered image as photorealistic, you just call a photo a photo.
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slashtrends 3 hours ago
That's the irony. The over prompting ends up doing the opposite thing it is intended to do.
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prymitive 3 hours ago
The third video is proof that v4 can, ekhm, walk slower?
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siva7 3 hours ago
So if those genie 4 characters have all individual chain of thought reasoning and persistent retrospection / recollection, how do these human characters know they are not living in a simulation made by biological humans? Not sure you understand what i'm getting at. Some ethical questions do arise.
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suncore 2 hours ago
Impressive slop. But slop nonetheless.
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ddtaylor 3 hours ago
Is anyone actually making any games with these tools? Like, can I play one on Steam or something?
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m3kw9 2 hours ago
Why can't Google just announce something and release at the same day, not always this stupid wait list stuff.
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hugmynutus 2 hours ago
wait list, then it releases, and you get 10 api requests *per day*.

Until you've spend $100-150 on their platform. Then you get 250 per day until you spend $2000 and it becomes properly unlimited.

It is really annoying. I'm literally trying to pay you for a service and you won't let me.

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zhengyi13 2 hours ago
"Building world models responsibly"

... I'm suddenly reminded of Iain M Banks' "Surface Detail".

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jeffbee 3 hours ago
Prompt: make a press release that isn't a slideshow on this company's own browser and hardware platform.
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TZubiri 3 hours ago
Who'd be down to write a science fiction novel where creating fake images is a crime and not a product?
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recursive 3 hours ago
I guess we'll find out when they publish it.
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_s_a_m_ 2 hours ago
i am starting to get model fatigue..
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viccis 4 hours ago
Hmm, wonder if Databricks trademarked their Genie AI product.
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pdntspa 4 hours ago
So does this export 3d assets or an Unreal/godot/unity project so it can be turne dinto a game or is it limited to their runtime?
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artursapek 3 hours ago
why does this need to exist?
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pacman1337 4 hours ago
this is the gta6 I am was hoping for
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tempfile 3 hours ago
What the fuck are the little wasd/arrow keys supposed to mean? They have no relationship to the movement of the character or the camera. It's just flashing buttons.
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avazhi 2 hours ago
Not really impressive at all at this point. That dragon clip was pretty awful. If you told me this page was from 2024 I’d believe you.
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varispeed 4 hours ago
What is this for? I cannot understand these models. They are very much polluting the internet with nonsense and use capacity that people and businesses need for actual work.

If these are the cause of why I have to pay 2-4x I used to for a computer, then Google should go fuck themselves.

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Zambyte 4 hours ago
From the auto-generated captions on the YouTube video on this page.

> Genie form [sic] can simulate scenarios

It's kind of amazing: the juxtaposition of such advanced generative AI and such terrible speech-to-text coming from the same parent company.

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phoghed 4 hours ago
The volume of content on YouTube is enormous, I’m kind of surprised they offer auto captions at all given that they have little to no competition in the space.
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rustyhancock 4 hours ago
Is it surprising? Indexing for search is the backbone of Google's business model.

It's why if you search a practical task you will often see results link to specific parts of a video.

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Zambyte 3 hours ago
Ok but like, surely the Deepmind team could sneeze and get flawless captions for this video. Why rely on the default YouTube captions instead of just attaching correct ones? It seems silly.
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phoghed 56 minutes ago
Yeah if they cared they could create their own captions for sure. They probably didn’t even think about it. Maybe some intern will do it after reading this thread
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fwip 4 hours ago
They're not proof-reading the blog posts either. The second sentence:

> Genie 4 is natively multimodal, enabling audio-like music, ambient noises, and interactive dialogue to be simultaneously generated with the world.

(Emphasis mine). Like, yeah, I'd sure hope the music is similar to audio.

I wonder if this was a de-LLMese pass gone wrong, and the original was "enabling audio -- like music, ambient noises, and interactive dialogue -- to be simultaneously generated with the world.

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artisin 3 hours ago
When you're high on vibes, the line between music and audio-like music tends to blur.
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kridsdale1 4 hours ago
These days, unproofread text adds authenticity.
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fwip 3 hours ago
Only when it's a mistake that a human being would plausibly make.
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panarky 3 hours ago
Typos mean the text came from a human.
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Aeveus 4 hours ago
[dead]
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rvz 4 hours ago
As I said before, World models will become simulation engines of AAA games where there is no need to release the actual game artifact and even if the game exists as a binary artifact, it will never be released and will be available on their hosted cloud back-end, then simulated and streamed back to you.

So, Stadia + World Models = New generation of DRM for games.

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perchedonstilts 3 minutes ago
None of this makes sense. Think of the economics involved here: is it cheaper to run tens/hundreds of thousands of GPU clusters to simulate a unique game world for millions of players, or would it be cheaper to just write the god damn code once, and then host it for download, or to allow them to be streamed?
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MattDaEskimo 4 hours ago
Why? Why would a non-deterministic engine be better for a game when it can be instead structured and made deterministic and then more effectively distributed to consumer hardware?
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SomeonesAccount 4 hours ago
It wouldn't be better for players. It would be better for companies because the user no longer owns the computer that runs the game.
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phyzix5761 4 hours ago
You can still stream a deterministic world to the player.
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moralestapia 4 hours ago
And a month or so of development time. Pure IP re-selling.

October? Yeah, just release the "Spiderman saves Halloween" prompt.

This is a wet dream for big studios.

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verdverm 4 hours ago
it's not, it just sounds cooler to say prophetic things like this these days
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causal 4 hours ago
Game industry is still struggling to find a way to incorporate regular LLMs without suffering catastrophic edge cases. A long way to go before these can do more than fancy tech demo, I think.
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paxy 4 hours ago
Because it wasn’t bad enough to need a $5000 5090 to play a game, now you’re going to need a full rack of them!
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qup 4 hours ago
They can try, my household won't be purchasing those.

We'll be riding the huge wave of indie titles that are incoming.

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verdverm 4 hours ago
> We'll be riding the huge wave of indie titles that are incoming.

The problem will be separating the wheat (people with good stories and concepts enabled by Ai) from the chaff (people with no taste slopping out trash with Ai)

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BatFastard 3 hours ago
Isn't that what streamers are for?

I mean - reviewers!

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verdverm 3 hours ago
streamers and best-in-genre videos have become my primary filter tbh

been checking out the archives lately, nothing recent excites me

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ActionHank 4 hours ago
Because stadia was a real banger right?

Do you have even the slightest idea of the level of expectation that even the most casual gamer has?

This isn’t achieving much beyond prototyping. They’re burning so much money for no reason.

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pixl97 4 hours ago
And? Just spin up some open world model and pay for the compute and play your own games?

There are so many options for games now that just sticking with the biggest AAA companies seems like a waste.

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verdverm 4 hours ago
Stadia is dead, the reason is playing games over the internet sucks, input lag and serious graphics degradation - this is why I cancelled

Ai generated games suck even more, no skill; no taste, there is no TLC put into them

Then there is the economics of it, cost prohibitive to (re)generate a scene and ship that over internet pipes

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ZiiS 4 hours ago
Stadia is dead because if you have a data-center of GPUs you are using them for AI. It has nothing to do with input lag and graphics degradation.
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ActionHank 4 hours ago
Oh no my guy, you are misremembering, stadia died a quiet death long before AI.

The latency was no good even on fast internet for even slow games. It is and was pointless.

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Matl 3 hours ago
Stadia was pretty good, be it OnLive was similar quality in like 2010. It even had the best version of Cyberpunk 2077 when that launched. But the model was free version of the service for a limited resolution AND you have to buy games there OR a subscription based option and you still have to buy games there.

That made no sense and wasn't a viable business model.

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verdverm 4 hours ago
stadia died way beforehand, history is useful

https://www.denofgeek.com/games/why-google-stadia-failed-shu...

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ZiiS 4 hours ago
I am sure the are other typical Google fumbles that would have meant they were not the victor; but I am sure an equivalent service would be mainstream today if AI had not dramatically changed the economics. [also Google bought DeepMind in 2014; 'way beforehand' is and odd way to look at it]
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verdverm 4 hours ago
I disagree, dropping below 60 FPS will be noticed and turn players away, you are not getting that with good input handling even today, it has nothing to do with GPUs and everything to do with networking

> beforehand...

is about the craze, the ChatGPT moment and beyond, when GPUs demand went exponential, not when various types of Ai algorithms were available

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ZiiS 3 hours ago
It is about when Google realized GPUs were about to go exponential; they may have missed some opportunities but they were well ahead of the curve.
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verdverm 3 hours ago
sure... despite all the other people who used it and are saying otherwise, and the fact that google totally fumbled in the Ai race as well as built custom silicon for Ai...

... history is helpful ... google didn't - and still doesn't - understand gamers, same for all the other Ai hucksters, gamers are among the most anti-Ai

https://www.youtube.com/watch?v=c1Fv1uKTd-w

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andoando 3 hours ago
Geforce Now is still a thing
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Aeveus 4 hours ago
[dead]
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well_ackshually 4 hours ago
And nobody will play that trash, and the world won't change.

Also, lmao, they're already trying to nickel and dime you and sell you microtransactions that took 5 minutes to make for 10 bucks. If you think they're going to pay the costs for running a world model for every single person, lol.

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233mhz 4 hours ago
Y tho?
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delichon 3 hours ago
Every increment of advance in this field is an increment of evidence that we are simulations.
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phailhaus 3 hours ago
No it doesn't, not even close. You are looking at a video represented as pixels changing on a flat screen. None of it actually exists. You exist, the computer or phone in front of you is composed of mass and energy, and absolutely none of it is algorithmic. World models, as complex as they are, are still just pushing numbers around on paper.
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jawns 3 hours ago
Even if we can show that it is technically possible to model a universe like ours to the degree that our current perception of reality suggests exists, there are three other big factors that would need to be weighed:

Is it feasible? What Dyson sphere level of power would be needed to maintain such a simulation? Is that level of energy available to whomever is running the simulation?

Is there a positive ROI? What does this advanced civilization get out of running such an expensive simulation?

Is it moral? The simulation involves sentient creatures who are capable of deeply contemplating their own existence, capable of feeling rapturous pleasure and indescribable pain and loss, and ostensibly capable of making moral choices that range from heroic to depraved. Doesn't there come a point where the beings in a simulation are so close to the beings in "base reality" that the same moral principles apply? If you press a button that kicks off a simulation where humans can torture and murder each other, behaving essentially identically to humans in "base reality," aren't you in some sense facilitating those deaths?

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spiderice 3 hours ago
> What Dyson sphere level of power would be needed to maintain such a simulation

Why would you assume energy is relevant to whoever turned on our simulation? If I created a simulation where the only source of energy was cotton candy, my creations might ask "but where would our creator even get enough cotton candy to run a simulation like this", not realize that it's absurd to think that the creator of a simulation has any of the same constraints that exist inside the simulation.

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hxugufjfjf 3 hours ago
You basically described the plot of World on a Wire.
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archerx 3 hours ago
You run it to see if your military tactics will defeat the enemy and then you keep running it until you find a strategy that guarantees victory. Who cares if some sim lives are churned through the simulation, our lives are at stake!

Reductionist but I feel like that’s how it would go.

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recursive 3 hours ago
How does that argument work? I've seen more than a few advances, yet I don't see how any of it provides evidence that we are simulations. This might be one of those things that comes down to the definition of "simulation" I guess.
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dsizzle 3 hours ago
Not sure if you're joking, but the only such evidence I could think of would be something like finding some way to influence the hardware of our simulation and seeing a glitch in our world
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eamsen 3 hours ago
[flagged]
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ajs1998 3 hours ago
Who is asking for this? Do advertisers really want this? I feel dread about many of the AI products being sold. They're mostly tools to help funnel money from the users to the bosses.
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